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		<title>introductional archive.</title>
		<link>http://pgsg.forumotion.net/introductional-archive-f11/-t1.htm</link>
		<description>confused about forum? here's the main introductions.</description>
		<lastBuildDate>Wed, 11 Nov 2009 16:58:54 GMT</lastBuildDate>
		<ttl>10</ttl>
		<image>
			<title>introductional archive.</title>
			<url>http://illiweb.com/fa/bbtech/logo.jpg</url>
			<link>http://pgsg.forumotion.net/introductional-archive-f11/-t1.htm</link>
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		<item>
			<title>Dark Elves (Darkium Elvenia)</title>
			<link>http://pgsg.forumotion.net/introductional-archive-f11/dark-elves-darkium-elvenia-t176.htm</link>
			<dc:creator>Spaceflyer</dc:creator>
			<description>Biology



Unlike Star elves, Dark Elves have darker skin. Some experts believe that these elves were High elves who lived in caves. Their skin ranges from purple to black and more interesting their body weight and shape is a lot more agile than normal Elven species making perfect assassins. A more interesting point on Dark Elven Biology is an increase in fertility within the womb of the females and unlike the SE, the DE tend to have more twins and triplets than just one kid. 

  The average  ...</description>
			<category>introductional archive.</category>
			<pubDate>Wed, 11 Nov 2009 16:58:54 GMT</pubDate>
			<comments>http://pgsg.forumotion.net/introductional-archive-f11/dark-elves-darkium-elvenia-t176.htm#9470</comments>
			<guid>http://pgsg.forumotion.net/introductional-archive-f11/dark-elves-darkium-elvenia-t176.htm</guid>
		</item>
		<item>
			<title>The doublet system</title>
			<link>http://pgsg.forumotion.net/introductional-archive-f11/the-doublet-system-t157.htm</link>
			<dc:creator>Spaceflyer</dc:creator>
			<description><![CDATA[An intriuging concept amongst faith scientists and debators.
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The doublet system is where every god and higher has another God or higher that they are paired with so if one were to die then whoever they were linked with would die as well like  a kind of 'Doublet system' to prevent all out war. It is unclear whether this is true or not but it's a good concept to explain certain aspects like good and evil (anonymous debator)]]></description>
			<category>introductional archive.</category>
			<pubDate>Wed, 19 Aug 2009 19:27:14 GMT</pubDate>
			<comments>http://pgsg.forumotion.net/introductional-archive-f11/the-doublet-system-t157.htm#8931</comments>
			<guid>http://pgsg.forumotion.net/introductional-archive-f11/the-doublet-system-t157.htm</guid>
		</item>
		<item>
			<title>Guild Land Force: Vehicles and specialised deployment devices (SDD).</title>
			<link>http://pgsg.forumotion.net/introductional-archive-f11/guild-land-force-vehicles-and-specialised-deployment-devices-sdd-t128.htm</link>
			<dc:creator>Spaceflyer</dc:creator>
			<description>Vehicles



Air/Space units



Tear forward deployment ship: This ship is a coverted Tear Torpedo Frigate, It serves as a point for dropships to land and pick up troops or vehicles portalled in from the command ship. While it shows Elven recycling skills, it also shows the budget restraints. 



Dropship The dropship is not like normal dropships, while it can carry troops it is only around 16 at a time, it is more of a vehicle deployer and because of the need for a special flat area (around  ...</description>
			<category>introductional archive.</category>
			<pubDate>Sat, 23 May 2009 19:42:20 GMT</pubDate>
			<comments>http://pgsg.forumotion.net/introductional-archive-f11/guild-land-force-vehicles-and-specialised-deployment-devices-sdd-t128.htm#6239</comments>
			<guid>http://pgsg.forumotion.net/introductional-archive-f11/guild-land-force-vehicles-and-specialised-deployment-devices-sdd-t128.htm</guid>
		</item>
		<item>
			<title>Inner Forum companies and divide of vote.</title>
			<link>http://pgsg.forumotion.net/introductional-archive-f11/inner-forum-companies-and-divide-of-vote-t124.htm</link>
			<dc:creator>Spaceflyer</dc:creator>
			<description><![CDATA[<a href="http://www.servimg.com/image_preview.php?i=1&amp;u=13521445" class="postlink" target="_blank"><img src="http://i62.servimg.com/u/f62/13/52/14/45/votes10.jpg" border="0" alt="" /></a>
<br />

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Key
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Guild Station= Guild Station Constructor Company
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Union of inde= Union of Independant mercenaries.]]></description>
			<category>introductional archive.</category>
			<pubDate>Sun, 03 May 2009 19:32:18 GMT</pubDate>
			<comments>http://pgsg.forumotion.net/introductional-archive-f11/inner-forum-companies-and-divide-of-vote-t124.htm#5777</comments>
			<guid>http://pgsg.forumotion.net/introductional-archive-f11/inner-forum-companies-and-divide-of-vote-t124.htm</guid>
		</item>
		<item>
			<title>Religion in Elven Space</title>
			<link>http://pgsg.forumotion.net/introductional-archive-f11/religion-in-elven-space-t111.htm</link>
			<dc:creator>Spaceflyer</dc:creator>
			<description>Religion varies from sector to sector in the Guild however there is three major and huge differences.



In main Guild Systems backwater or non, all religious cults, churches and services are banned. There is no exception to the law regardless of organisation. This includes the Unity, who are told very seriously to use their embassy as an embassy not a base for preaching. It is noted that while elves can hold views on religion and have belief they follow the law to the letter and crackdowns  ...</description>
			<category>introductional archive.</category>
			<pubDate>Sun, 19 Apr 2009 07:40:01 GMT</pubDate>
			<comments>http://pgsg.forumotion.net/introductional-archive-f11/religion-in-elven-space-t111.htm#5129</comments>
			<guid>http://pgsg.forumotion.net/introductional-archive-f11/religion-in-elven-space-t111.htm</guid>
		</item>
		<item>
			<title>Star Elf, in more detail</title>
			<link>http://pgsg.forumotion.net/introductional-archive-f11/star-elf-in-more-detail-t84.htm</link>
			<dc:creator>Spaceflyer</dc:creator>
			<description>Culture and biology

Biology



  The Elves can be considered close to human biology, if only because of the obvious Males and Female similarities however the similarities end there, most elves can be told by their ears, They are pointed and is a key feature of knowing it’s an elf. There is also the more subtle fact that an elf never grows above 6.5ft.  An elf is also is more attuned to psychic abilities thanks to their heritage, but most elves abilities are dormant. Age is also a factor;  ...</description>
			<category>introductional archive.</category>
			<pubDate>Sun, 01 Mar 2009 18:01:02 GMT</pubDate>
			<comments>http://pgsg.forumotion.net/introductional-archive-f11/star-elf-in-more-detail-t84.htm#3125</comments>
			<guid>http://pgsg.forumotion.net/introductional-archive-f11/star-elf-in-more-detail-t84.htm</guid>
		</item>
		<item>
			<title>Guild Security levels</title>
			<link>http://pgsg.forumotion.net/introductional-archive-f11/guild-security-levels-t75.htm</link>
			<dc:creator>Spaceflyer</dc:creator>
			<description>Although there are military levels, this is the official security level



Level 1:- effectively full scale war or marshal law or even events which could destabilish the guild.

Level 2:- Major war or civil war

Level 3:- Low scale War

Level 4:- Security breaches

Level 5:- no major threats today   </description>
			<category>introductional archive.</category>
			<pubDate>Tue, 17 Feb 2009 21:16:19 GMT</pubDate>
			<comments>http://pgsg.forumotion.net/introductional-archive-f11/guild-security-levels-t75.htm#2484</comments>
			<guid>http://pgsg.forumotion.net/introductional-archive-f11/guild-security-levels-t75.htm</guid>
		</item>
		<item>
			<title>GNS Tul</title>
			<link>http://pgsg.forumotion.net/introductional-archive-f11/gns-tul-t68.htm</link>
			<dc:creator>Spaceflyer</dc:creator>
			<description>Basics

Ship name: GNS tul

Ship purpose: exploration.

Length: 1 mile

Width: 500 meters

Decks: 6

Engines: 3

Engine type: Portal drive (experimental), FTL drive and STL drive

Weapons: front 6, back 3,Left 5, right 5,top 4, Bottom 3.



Crew

40 officers

100 soldiers

300 others



Deck layout



Deck 1: (front) Bridge (middle) Officers quarters (back) holo terminals

Deck 2: (front) Weapon control (middle) officers cantein and medical bay (back) N/A

Deck 3: (front) 1  ...</description>
			<category>introductional archive.</category>
			<pubDate>Mon, 09 Feb 2009 16:57:53 GMT</pubDate>
			<comments>http://pgsg.forumotion.net/introductional-archive-f11/gns-tul-t68.htm#2090</comments>
			<guid>http://pgsg.forumotion.net/introductional-archive-f11/gns-tul-t68.htm</guid>
		</item>
		<item>
			<title>Main weapons used by the Guild Military and Security forces</title>
			<link>http://pgsg.forumotion.net/introductional-archive-f11/main-weapons-used-by-the-guild-military-and-security-forces-t43.htm</link>
			<dc:creator>Spaceflyer</dc:creator>
			<description>Lasers



The main weapons can be divided into 'light' 'medium' 'heavy' and finally 'extreme' weapons. All are buyable from the markets.



Light



These are made up of 3 types.

Basic Lasers (weakest)

Fusion Lasers

Plasma lasers (strongest)



These three lasers can be equipped on all ships that have a gun placement.



Medium



The Guild does not specilise in medium weapons and most are illegal but the main one is the Ray Amplifier.



Heavy



These can only be used  ...</description>
			<category>introductional archive.</category>
			<pubDate>Mon, 19 Jan 2009 19:19:24 GMT</pubDate>
			<comments>http://pgsg.forumotion.net/introductional-archive-f11/main-weapons-used-by-the-guild-military-and-security-forces-t43.htm#1273</comments>
			<guid>http://pgsg.forumotion.net/introductional-archive-f11/main-weapons-used-by-the-guild-military-and-security-forces-t43.htm</guid>
		</item>
		<item>
			<title>Freelancer ranks</title>
			<link>http://pgsg.forumotion.net/introductional-archive-f11/freelancer-ranks-t39.htm</link>
			<dc:creator>Spaceflyer</dc:creator>
			<description>The Guild uses a system of ranks to define a freelancers usefulness and value. It is divided into around 15 ranks as listed below.



Honorary advisor of the Guild (highest rank)

Honorary Citizen of the Guild (allows freelancers to buy capital ships)

Protector of Guild interests 

Noted by the Inner forum

Noted by the outer forum

Assistant to the Guild

Trusted Citzen of the Guild

Citizen of the Guild (allowed to trade)

Noted Security problem (minor attacks from the GSF)

Security  ...</description>
			<category>introductional archive.</category>
			<pubDate>Sat, 17 Jan 2009 11:32:44 GMT</pubDate>
			<comments>http://pgsg.forumotion.net/introductional-archive-f11/freelancer-ranks-t39.htm#1020</comments>
			<guid>http://pgsg.forumotion.net/introductional-archive-f11/freelancer-ranks-t39.htm</guid>
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